![]() ![]() ![]() The locations of fragments, which are needed to unlock new technologies and items, are somewhat randomized, though most fragments have a predisposition to show up in certain places. They'll always spawn in their set biomes, but at random locations in those biomes. Resources, similarly, are randomized this way. This can really make it feel like the map changes each playthrough, adding replayability, but it is indeed the same map. They will always spawn in the shallows area in the middle of the map, but the precise location varies between playthroughs. But there are many things around the map that are randomized between playthroughs.įor example, the player will rarely spawn into a new world in the same place as the previous world. The terrain, locations, and biomes are all static in Subnautica, so the map itself is not randomized. ![]()
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